Posts by Kaynil

    These days there has been one image circulating that perfectly sums up the Journey, it is quite simple but for many very powerful:


    Originally published on deviantART by Shutwig.

    I am sure it is not the only image around worth seeing and I will be happy if you guys share another touching images for the anniversary, but above all I'd love to know what has been your journey with the franchise. We all started in different points, perhaps in that first adventure we ignored the past.

    The Legend of Zelda started out in the NES, it is a very simple game when compared to what has become but it is still beloved and good to hold its ground within the console even up to this day. The Legend of Zelda was in its time pioneer in many things we take for granted, like cartridges with battery to save your progress. A game that you had to take your time to explore instead of just pumping through levels like the arcade games were used to. You had to actually think. Skill alone wouldn't save you. Hyrule was filled with puzzles. You needed to take your time. The music was excellent and many people spent many hours playing the quest and discovering a harder quest available. Today it is easy to minimize just how much modern gaming owns to The Legend of Zelda. At the time it was released there was no way to know how would this game be received, much less that it was going to spawn a long legacy.

    Every Zelda game that was released after it has added something unique, while the game keeps some elements through most of the series it has not been afraid to challenge opinions and paradigms. Different Links have gone through many different adventures and lands, getting to know in the way many unique and memorable characters as well as to wield different weapons.

    We have grown with different games and today we find ourselves eagerly waiting to return to its land in the new Zelda U. We have a new hero from which we know very little, but it is time to trust he'd guide us back where we want to be. No matter what evil is arising we know we will prevail!

    Thank you Nintendo and Happy Birthday The Legend of Zelda!

    That said, I LOVED Tp. that's right. I said it. I LOVE TP.


    Thank goodness this thread is not all one sided. It has been pretty interesting reading all your opinions about it.

    Having the herding stuff as a minigame to discover would have added a lot of depth and feeling, instead of it being mandatory (and thus linear).

    I agree taht some things from the opening could have been optional. I honestly didn't mind it the first time because you are exploring and talking with people anyway, but it is annoying you cannot skip steps and I could feel a bit of what you meant by forced last time I tried to start the game because I had a vague memory of what to do but the game wasn't ready for me to do it and taht is frustrating. if these minigames like the herding were optional the intro in subsequent playthroughs could be shortened.

    With that said, I usually tend to appreciate the intro as a way to give me a sense of what is the life I have before tragedy strikes. I didn't feel the dialog to be tiring or boring, but it had to do taht I was actually pretty invested in the game. It seemed like it was going to be bigger than the Hyrule I remembered and after Termina and WW isles Twilight Princess with field and horse was pretty welcome to me..

    I never considered it beyond that until now. But that cutscene with the enemies dropping and making the twilight shield to block Link is so tedious! Do they have to play that each time?

    Hahah. I actually felt a bit annoyed about that but it never bothered me enough to retain it. i just know taht when it happens it'd sometime would break the flow for me.

    And another thing. What's the twilight thing all about? I just don't get it.
    "I'm so scared!"
    "Why?"
    "I don't know, I'm completely unaware of my twilight situation, everything seems normal, AARHHHHGG!! SCARY!"
    "So, everything's fine?"
    "Look, a rat!"

    For me it was just that unsettling feeling of knowing something is wrong and not being able to put your finger on it. I think the state gave the resident a perpetual state of tension. Like the infrasound that makes you feel on edge even if you cannot consciously perceive it. I never thought their fear needed an explanation as I thought their being consudemed by twilight was the source of it, even if they weren't aware of what had changed.

    Oh yeah, and I also happened to help TS port the Super Spinner AR cheat code to the PAL versions of the game back in the day. Seeing this quote...

    "Huge thanks to Papayo of ARCentral.net for working with me to get this ported to the PAL(E) region!"

    ... still makes me all warm and happy inside, lol! If anybody's interested in seeing the cheat in action:
    [FONT=Roboto, Arial, Helvetica, sans-serif][SIZE=11px]

    [/SIZE][/FONT]

    That's so cool! I had no idea. That cheat gives a lot more to do with the item. Out of the designated areas there really wasn't much you could do with it.

    Yeah. it surprises me just how much detail they can take out to flesh a full story about how things worked before and after the games. it seems like some people really believe in this dark era of the Hyrule family and the big abuse the Sheikah had to go through. It is just so much taken out of little things here and there in the game.

    Regardless with what I might or not agree, it is quite interesting seeing peo9ple diving so deeply into the series.

    The problem with the skins idea is that (if I've got it right) the color of Link's hat would be dependant on the skin of the poster - but really you'd want it to be based on the skin of the viewer, otherwise it's a little pointless. And that sounds a lot harder to achieve.

    If I conditioned a set to a skin then you guys would have no control. It wouldn't be "I'm posting this red hat smiling Link". It would just be smiling Link, and depending the skin is how it would appear to the viewer. So if the viewer had a different skin,they won't see the same smilie you did.

    In the end, it helps a lot to know what you guys would prefer because in the end it's for the community to enjoy. Even if it might take a while activating them. I have no problem going the "extra" step to get them all up and available regardless of skin. I just want to know people want this.

    It looks a bit pointless repeating the same set many times if there is no interest.

    So, @Sardonic Pickle wanted to make something in light of the 30th Anniversary coming close, so we made a joint video talking about some of the Zelda games we owned and tried to play through the beginning of each of them. It is done in parts. You can check his channel if you want to see them directly, if you don't mind waiting then feel free to just watch this thread instead.

    I hope you can enjoy it! Please let us know what you think!

    PART 1 - Adventure of Link (NES)


    Anyone who knows the beginning of AoL will get a headache watching us trying to understand where to go, hahah.

    PART 2- MAjora's Mask

    PART 3 - Twilight Princess

    I can't be with you
    The Cranberries

    What's interesting about Beetlejuice, the animated series, is the fact that it was the first and probably only attempt of regular Cartoon Network animators to adapt to Tim Burton's drawing style. You know how recently some artists took it as a challenge to adapt various cartoon and tv shows characters to Tim Burton's style (such as Doctor Who and various Disney characters just to see what they would look like? Well, Beetlejuice was exactly the opposite of this. They took characters that had originally been created by Tim Burton and tried to adapt them as much as possible to a child-friendly, Cartoon Network-ish show. They do resemble Tim Burton's earlier cartoons (e.g.: Vincent), but also have a more Hanna & Barbera look to them and a more fluid way of moving than the stiff movements that are characteristic of Burton's cartoons.


    It is pretty interesting. back in the day I didn't know that a movie existed until after the cartoon was well known and watching it you realise that the cartoon really took liberties with some aspects of the characters, including beetlejuice himself. Still you were sucked into a world of its own and I think it was a success. I don't think it is easy to adapt Tim Burton's style into child-friendly cartoons wand still keep the atmosphere vibe. The awakening of Beetlejuice from his grave in the opening of the second season still gets me.
    Honestly the past year were filled with grizzly reboots of fairy tales and recounts of old historical figures with a supernatural fantasy mixture. I hope the wheel turns around soon enough.

    I've never watched any of the ones mentioned in this thread so far. I'll have to check them out when I have some free time.

    If we're talking about old cartoons, does "Cow and Chicken" and "Beetlejuice" fall into this category? Those are the earliest cartoon shows I remember watching as a kid.

    Cow and Chicken was probably after but Beetlejuice might actually make the 1995 limit cut.
    And I want to add that I freaking loved that show! ♥

    This video is really good. I am still sad. His passing away was truly shocking for me.

    This video is really well done. It is a very good compilation of his life events and outlooks in them. He was driven by his passion and that is something wonderful.

    I love how Iwata thought of Shigeru as a rival first and then how they became good friends after working together in a project. I wonder if shigsy also learned from Iwata during those times.

    I thought I had already answered this and I did not save any kind of draft. I believe the reason was taht this thread send me into a spiral of nostalgia that ended with me hugging my butterscotch until near dawn watching old cartoon intros and lamenting the fact taht many of them I cannot really talk with someone enthusiast because they were part of the mexican television.

    Fortunately, there were also many, many US shows dubbed for us and I lived near the border so I had access to a lot of those US morning cartoons. My mind is a mess remembering what things I watched in what languages sometimes. Also, since I did tried to answer this before I want to think I'll be able to post it now that I have some idea of shows I wanted to talk about.

    Have you heard of the Wuzzles? I was crazy for taht as a kid. Would rent their stuff and hope they'd pass them on television. It is a disney cartoon in a world that mixed two animals into one creature. The episodes are centered in a group of friends and their adventures day by day. It was by disney and maybe I overrate it because of memories. I haven't tried to rewatch it but I'll gladly will if I get the chance. Anyway, this is the intro:

    Another I used to watch was the anime version of The Wizard of Oz. They passed through Spanish television. It is pretty good. I would recommend it and I am trying to get the original dub I grew up with. Apparently it is close with the book and from I recall there is a bit of everything in it.


    I was going to give you the original intron or the english dub but this one is catchier. Hahah.

    Probably not what you had in mind but I suppose you already knew some of the classics. This might not be your cuppa but I thought it'd be fine to share them here anyway. I'd love to know what wacky cartoons did other members recall from that era.

    I think I basically agree with your points so I had nothing noteworthy to add.

    I think the distinction you made about operant conditioning through punishment having to be immediate really explains not only the prison but a lot of other instances like for example your parents. I guess a human can retain some bigger lapse of time simply because cause -> effect can be understood a deduction. For example when we do something wrong and get find out many days after we know immediately why we're in trouble but a dog won't relate things as well as we do. I wonder if the argument had to do with testing animals or if actually was tested in humans, or if it is just in theory. Other than those thoughts that divert from it, I think it is an argument I can agree with as it makes sense to me.

    One example many of us might be familiar with from school. I was (/am) a submissive geeky kid. Being around me wasn't exactly the place to be, unless you felt sorry for me and wanted to make some kind of point. The response of the males to this was to keep calling me gay (or many other words for the same thing). It was so drilled into me as a negative thing, the idea that if I kept being socially backwards I would somehow become gay or be identified as gay, that it sticks in me even now as something quite threatening. I know, of course, that it's rubbish, but if someone ever asks me anything about my orientation or sexual experiences, I feel quite panicky, and feel desperate to assert my straightness. It's an emotional response - I can control and repress my actions, but I cannot control that emotional response. That to me is an effective display of operant conditioning. I'll wager that you might have similar baggage carried with you from your school days.

    I think we all suffer from this kind of conditioning one way or another. I was pretty extroverted as a child but one too many pushes has made me prune to get anxiety for simple tasks like making a phone call, even if it is for my own interest. I get so nervous that my mind goes blank and I heard noises people are making but my brain somehow cannot interpret them into words. I also have always been called fat, regardless my weight. Only as an adult I realised taht even though I was conditioned to think of me as fat many pictures shows me in a quite healthy shape and realising that is something taht brings me to tears now. I was so ashamed of my own self image that I limited myself in everything. never joined any activity club because I know I'd be the fatty that gets shoved topa team because I was the last one to be picked. That I'd be the slowest runner. I accepted it and believed it. I am doing much better now, I think it is re-conditioning by exposing yourself to those situations and gaining confidence in dealing with them. But like you said, due the strong hold it is easy to withdrawn back to them. it is just how you learn to cope. What worked for you most of the time so you go back in the damn wheel and push the button that you think will be less likely to give you an electric shock.

    There is one huge question left unanswered. If we don't like punishment, what's the alternative? I mean, some people are dangerous, so you need to at least lock them away. And teaching people how to behave ethically - can it really be done without any form of punishment?

    I think the problem is not really about if we should punish or not, but when to punish and how so it is not pointless.

    Back to the dangerous people that might need to be locked away. This also brings the bureaucracy of the whole legal system and the human imperfection. Everything takes so long taht even an innocent person can already have their lives changed forever before they can be proven innocent. Some people being corrupts and manipulating the process. The money moving a lot under the table. People not trusting the system. It is all a mess. If people won't trust in the ones supposed to deliver the justice, why would they see with anything else than distrust the punishments and the way they are handled out?

    It is already a mess to punish people of petty offenses by lumping them together with people of serious crimes and then turn a blind eye to the repe and hardships taht go in prison because we rather to believe that everyone taht is in there deserves all taht they're getting. In fact, I don't understand much the idea of sending people to jail for that kind of petty offenses in the first place. Jails are usually already overcrowded as it is.