Oh my.. and Welcome to the Forums! :D
Posts by Pekachew
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Interesting way you use the L-Cancelation technique.. in fact I've never seen it being used like that before in Project M. Regardless of that, You're pretty good with Marthy Marth. Uhm.. as far as that goes, I'm pretty horrible at Project M in all honesty. I try my best, but other than that I can't beat any computer players past lvl 7.
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My username is the ancient navajo word for "consumer of baked goods at rates considered in excess of ordinary"
Wait what XD
Why must you pollute this thread with your lies?
That's unfortunate...
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Hey I main Marth. You got any gameplay to share? Looking forward the topic.
Yea, I'll get some video of me playing as Marth later tonight sometime?
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Oh man, so funny.
I know right! XD I can't stop watching it.
yeah alright some of it was pretty clever.
Yea, especially the Death Note Section.
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I mean, there aren't any dubbers on this forum, are there?
We're all good people here. Right?
I'm sure I'll live xD
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Pikachu, I spelled it out it sounds.
Pee-KA-CHEW
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I must concour with whomever "Anime Horizon" is. This video did indeed make me laugh so hard. Ex Dee Dee.
Thanks for sharing.
Again, wait till the English Dubbers see this... and rage so hard.
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OMG THIS IS THE BEST THING EVER XD
I'm surprised I'm still alive.
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[MEDIA=facebook]895091493897337[/MEDIA]
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Wow! I didn't think any less of you when I thought you were using RPG Maker or anything. It's a pretty decent tool. But having done all the work from scratch is pretty impressive!
So if I understand you correctly, the game will have tons of different dialogue options all throughout the game, which create branching paths through the story? That's ambitious, but could be really cool when complete.
Would the effects of choices be hidden, or would the player have some idea of what each choice could mean for them down the line?
Many of them will be hidden through side quests. and Some will effect the main storyline and ending.
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Well, it isn't an RPG maker actually. I did use an RPG maker for the basis, but everything is done from scratch mostly.
As far as design... this is just a test. And no way is that the final story revamp. I was considering more a darker.. tone.. something more deep and the story changes based on your answers throughout the game... Which I would find more interesting actually.
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I'm not sure how I missed that, sorry.
It looks like he doesn't survive all the way to the next island though...
Yea, but you have to angle it properly. This person did not however.
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That is certainly a nice feature. Since I currently have roughly a billion consoles hooked up to my TV, the fact that I don't have to futz with the RCV cables every time I switch between SNES/N64/GC has been a godsend in the past.
I agree... It's magnificent.
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What's the fast swimming glitch?
Look above you.
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I certainly wouldn't want to encounter a tiny penis with fangs and a machine gun.
OH GOD XDDDDDD -
For those who don't know what Project M is, it's a modded version of the Super Smash Bros. Brawl title on the Nintendo Wii. Many people were disgusted with the new controls and items, so they revamped the game to act and feel more like Melee.Feel free to discuss anything pertaining to the subject of Project M.
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*Moved thread to General Discussion*
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Update:
Here is the battle data for the game:
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Update:
These are the current sprites for Celia:
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