Posts by Sardonic Pickle

    I was making a Youtube joke because "That Guy with the Glasses" is a famous youtuber. =P


    I can not believe I didn't get that >_> I'm a fan of his.

    I won't be posting my videos here until this school year ends. That's when I'm going to start uploading videos again, because I'll have finished my Digital Arts 1 class by then. I plan on being a Let's Player of sorts. Kind of like PurpleRodri and Chuggaconroy, if any of you have ever heard of them.

    Can't wait to see em :D

    Agency is a powerful motivator in games. Most games have always had two end states, success and failure. Star Fox added a a third end state to every level: the partial success. It was just enough extra possibility to get us way more engaged than we would have been in a linear progression, BUT, it wasn't so many possibilities that we were affected by choice paralysis (a flaw in many modern games). Nor did it affect the quick-paced, linear nature of the gameplay.

    Linear gameplay with nonlinear progression is a really great combination.


    It makes me wonder if Star Fox was the first to give that combination.

    I beat the game a bit ago, by the by. I eventually got a better handle on the controls, but I maintain that the game is sloppy. Primarily in the way it combines various elements.

    The levels are pretty well designed. They're classic mario with new twists, which works for me.

    The powerups are also pretty well designed. They feel 'right' for a 2D mario. The right blend of new mechanics that don't sacrifice the simplicity of the gameplay.

    But the two elements don't work together at all. I love sliding around on the shell, but never once in the whole game did I ever find an area where I was really able to use the shell. More often than not, I died more easily with the shell than I did without it. And the super giant mushroom thing? Fuck that noise. In the first level, the test level, everything is set up for you to use it. But you almost never get that powerup again, and when you do, what good is it? Half the time I used it I ended up getting completely stuck because there wasn't enough room for giant mario to move around, and he couldn't smash through walls.

    It feels like the guy in charge divided the team into groups, shouting "Alright, this is NEW super mario brothers, so we need NEW STUFF! NEW NEW NEW!" But then none of the groups actually talked to each other, so their new pieces don't fit together. It's the kind of mistake I'd expect from someone throwing money at a problem (Mario is stale) rather than coming up with a real solution.


    I need to play it again to remember it. All I know is multiplayer sucks in those games.


    Dude. Pitch it [emoji14]

    Ocarina of Time's water temple was hard.

    Man, even last time I played that game, I thought "Well, I'm an adult now. Certainly this won't actually be challenging THIS time."

    But naw, man. It's still a confusing maze of a dungeon.


    I haven't tried it in years, I'm curious to see how much I remember of where to go.

    It's disappointing, because a lot of the scripts mentioned in the movie sound really interesting. I'd be curious to read some of them.

    The movie itself is bad, for sure. But I get what you're saying. For those of us who lived in that time, the idea of a video game movie was too revolutionary not to leave an impression on us.


    Yeah exactly, I even accepted Yoshi for the way he was. He was just a normal looking Dinosaur. As well as Toad being this human guitar player. Back then, I didn't care.

    My brother and I used to pretend we were the Super Mario Bros and people we didn't like were the Koopa Kids. So it wasn't a far stretch to see Iggy as a human, or even Koopa himself.

    Like everything, it comes as part of the morale the parents teach the children, what's good what's bad and why. Eventually we all get our chance to develop our own morale and question what we think is right and why. I don't think it's a big deal.

    Yeah, in most cases the person grows up, thinks for themselves and let's say they don't believe in their parents' religion, and they're accepted. Which is good.

    But there are the cases when the child thinks for themselves, rejects their parents' religion and are shunned from the entire family and friends. They're the cases when religion needs to disappear.

    I really loved this movie as a kid, I was so excited about seeing real people as my then heroes the Mario bros. I still actually love this movie. Of course it's not much to do with the games, but there's just so much nostalgia, as well as good times with my brother linked to it. I don't care what anyone says, I'm so glad they made this movie.

    Sent from my GT-I9507 using Tapatalk

    You gotta respect the [Serious Discussion] tag, bruh. Or I will permaban the fuck outta you. I don't care if you're sleeping with my boss, I take this shit serious, ya dig?

    LOL my bad, honestly I missed the tag for some reason. Sorry.

    Seeing your post, I kind of understand the topic a bit better now.

    IF robots took over all the jobs and we were left to strive for art etc, that would be fantastic. Maybe we'd be able to connect more as a human race as well. Since we wouldn't be so stressed about work, we'd have time and energy to collaborate more for progression.

    Quote

    You can literally buy a house in Detroit for $1, because owners are that desperate to unload worthless properties they have to pay taxes on.

    Wow that's terrible. I had no idea.

    Honestly I can't say much about this topic haha.

    This is the only Zelda game I own that I haven't finished yet. Sad part is that I've had it since release! There's just something about the motion controls that turns me off from playing it. Maybe I'm just too old school, but I highly prefer the press of a button to swing my sword. Thank you very much.

    (That, or I'm just lazy actually)

    I didn't get too far in the game, but I did play it for several hours. The one thing I did really like about the game is the art direction. The game simply looks beautiful, even on a standard Wii. It's quite impressive considering the Wii is just a Gamecube on steroids. One of these days I'll have to force myself to finish the game. That's probably going to take a while, though, considering I have a huuuuge backlog of games that I need to finish. ;_;

    Ah, first world problems...

    When you eventually do. Let's us know what you think!

    I love the game so much.