It's also worth mentioning that the original had you collecting Stone Tablets for dungeon hints, but in the DX version you find Stone Beaks and have to place them on Owl Statues for hints.
I like the theory, but the problem is we know the Gerudo weren't killed off because of Four Swords Adventures, which comes after TP on the Official Timeline. The tribe simply re-located deeper into the desert. I don't think they got off the hook very easily for crusading with Ganondorf though. I believe the reason the Aribter Grounds has Gerudo symbolism within it is because they had to build it to get their crimes against the throne pardoned.
also, why does it say those older posts are from 2006?
lol, so this is like an Article center. We used to have something like this on the Zelda Dungeon Forum.
If I am to speculate on what other consoles those could be, my guess would be going for the ones that are similar to NES and SNES graphics, like the Gameboy / color or maaaaybe Advance.
You know that is probably more likely, and wasn't really something I considered. Still, I'd just love to see the Gamecube library conveniently accessible once more.
For those of you who have been hoping for SNES games on Nintendo Switch online, you may get them soon! The Nintendo Switch online app has been datamined. Twitter user @KapucchinoHeck claims he turned up a list of 22 SNES games.
- Super Mario Kart
- Super Soccer
- Zelda - ALTTP
- Demon's Crest
- Yoshi's Island
- Stunt Race FX
- Kirby's Dream Course
- Pop'n Twinbee
- Star Fox
- Contra 3
- Kirby's Super Star
- Super Ghouls n Ghosts
- Kirby's Dreamland 3
- Super Metroid
- Super Mario World
- Star Fox 2
- Super Punchout
- The Legend of the Mystical Ninja
- Super Mario All Stars
- Breath of Fire 2
In conjunction, the Twitter user who datamined Splatoon 2 has also came foward, claiming that there are two other emulators with the Switch Online service that are not for playing NES or SNES games.
Definitely a lot to digest within a short amount of time. We all knew SNES games would release eventually. At some point we'd have to get N64 games as well, and that is what most believe the third emulator is for. My hope is the 4th emulator will be for Gamecube games. The Gamecube library has yet to be converted to digital, and it was something I hoped for on the Wii U which wasn't done, it'd be insane for Nintendo not to do it within the next few years.
I only did it once, Marin flies by on the screen whereas in the ending if you did get a game over you just see a seagull.
I would watch the video but my friend said it's kind of clickbaity. I recall something about the game only shipped with half the map, from an interview I think. I'm surprised nobody did this sooner.
I have friends who are skeptical that he really accessed the other half of the map, and instead is just running a hack.
If it's legit though, yeah it's pretty cool.
Last month Eiji Aonuma, series Director of the Legend of Zelda, teased that a port or potential HD remake of Skyward Sword on the Nintendo Switch was in the works during a Nintendo Live venue in Japan.
He took the stage after a Legend of Zelda themed concert performance, and reportedly said, “We know what you are thinking – Skyward Sword for Switch. Right?”
Not long afterward a Nintendo spokesperson shot down the hype, telling Eurogamer , “At this time we have no plans to release The Legend of Zelda: Skyward Sword on Nintendo Switch."
Perhaps Aonuma was just joking? Or was he serious? This wouldn’t be the first time a higher Nintendo official said one thing and representatives tried to backtrack.
Would you be interested in a port or remake of Skyward Sword for the Switch? Share your thoughts in the comments section below by joining our Forums!
I cannot wait to read it. I do think that if the game relied less on Motion Controls and more on story progression and reasons to do so......I think the game would have been alot better.
It's so long I had to split it into parts.
Forests and Woods in literature almost always seem to be associated with mystery and the unknown. They spark curiosity and seem adventurous. In the Legend of Zelda series, in particular the games Ocarina of Time, and Majora's Mask, the Lost Woods depicts this feeling very well. It is a mystical place that defies the laws of physics, logic is irrelevant within it. Due to the Lost Woods' odd nature, I've recently begun to wonder if maybe it is a focal point in Hyrule—a crossroads between dimensions?
Let's begin looking at the Lost Woods in Ocarina of Time. There are only certain paths through it one can take to continue proceeding further, if you follow the right path you will enter the Forest Meadow. A special rule of the Lost Woods is if you get lost (stray from the right path) you end up back at the beginning of it. The path seems to only be known to the Kokiri, and the only Hylians who can find their way through (via listening to the music) are children. If adults wander into the woods they will likely become lost. If an adult becomes lost it is said they will become a stalfos, they will not simply return to the beginning of the woods like the Kokiri or Hylian children would.
Naturally this vast wood would be difficult to accurately navigate for someone who has never entered it, hence the name “Lost Woods”. It certainly has a magical enchantment. Though there is much more mystery to this wood. There are certain areas inside it which can get one to very far regions of the Hyrule instantaneously (A pool of water which if dived down can transport one near the entrance of Zora's Domain, and a doorway which has its other end in Goron City high atop Death Mountain). It's safe to assume this area is unlike any other in Hyrule, and after the part it played in Majora's Mask, I believe maybe it's a crossroads between dimensions.
In Majora's Mask, Link, while in pursuit of Skull Kid, is lead to a sort of portal which takes him to a parallel world called Termina. Keep in mind that Link was very deep in the Lost Woods when this happened, which suggests that there are likely things about the woods that even the Kokiri are oblivious to. Due to the mystical nature of the wood, I believe that maybe the portal to Termina is just one of various portals possibly leading to other dimensions.
So how exactly can this be so? After some thought, it occured to me that the interdimensional portals in the Lost Woods might be the result of multiple “d-branes” resting closely together, and if an irregularity occurred, in this case presumably magic, causing them to touch, wormholes could conceivably open. This irregularity might explain the Lost Woods.
Maybe this is a far-fetched idea, but the idea exists in media, I'd reference Marvel Comics and the Crossroads of Infinity, a place which has endless portals to different dimensions. The Lost Woods, in my opinion, is probably the Hylian equivalent to such a place. The portal to Termina certainly works with this theory, and the mystical elements of the Lost Woods in particular would make it the perfect place to be such a focal point.
In the end there are no other examples besides the portal to Termina to support this theory. It's possible that the maybe portal to Termina is the exception, there are no other portals like it. Maybe the Lost Woods is just a really odd enchanted forest that one can easily become lost in, can find paths to travel to far regions fast, and has one portal to a parallel world? Maybe it's a focal point for multiple portals to different dimensions? If there is one thing we know that is certain, it's that the Lost Woods is clearly out of the ordinary.
Yeah it is dumb. I think there are many ways they could implement a story for A Legend of Zelda movie or TV Show. Any true fan of Zelda that is currently a director or screenwriter could do a good job. It is those phony fools who take something popular and find a few character names and a synopsis of the story and make a Hollywood film (Dragonball Evolution) and it turns out to be the biggest piece of shit you’ve seen(Dragonball Evolution). You really want to like it, oh they took the story in the wrong entire direction oh well YOU want to like it...but you feel the pressure of the whole production cast just outright shitting on you(Dragonball Evolution).
Though it is a good thing Hollywood would never do that right?
I hate Dragonball Evolution too. I used to think everyone does. But then I made a friend online who thinks Dragonball Evolution is a great film. He also thinks that the prequel Star Wars Trilogy are the best Star Wars movies.
Skyward Sword is my least favorite Zelda game. I can go without SS HD and be completely fine. if they do enhance it, that's great, those who like the game can get a kick out of it, but I won't be buying it.
I'm currently in the process of writing why I dislike SS so much. The article I'm writing is massive, covering every criticism I have.
A particular message has been prevalent for some time in our society - it's good to express your feelings. Let it out. Be in touch with your emotions. It's been particularly aimed at males, especially in recent years with heforshe.org (thanks Emma) and the most recent wave of feminism and the gradual erosion of gender roles in our society. The argument is twofold, one that, although emotional repression can affect either genre, males in particular are taught from a young age to be a big boy, don't cry, all that jazz. Even the phrase 'be a man' is synonymous with stoicism and emotional control. The second part of the argument is that this leads to all sorts of mental health issues right throughout life, and is more likely to lead to abusive behaviours as an adult. Watch that jedi video from Pop Culture Detective on Youtube if you want a lengthier and Star Wars themed example.
I can agree to some extent. I get that emotional repression can cause problems. I get that there have been some divisive gender roles in our societies. But there's a couple of question marks for me that I can't quite shake. The first one, is if abusive behaviour is the result of emotional repression, why are abusive people so damned emotional? I've had the misfortune of knowing a handful of abusive people and the one thing that characterised them was not a lack of emotional expression, but an excess of it. And in fact the reverse has been true too - the most compassionate people I've known have been characterised by a mastery of their emotions. You can't put other people first if you can't put a lid on your own needs.
I would posit a different explanation - the childhood factor that raises the risk of later abusive behaviour is not a lack of emotional expression, but conflict. We've all heard that the abused are more likely to abuse, but also there's a TED talk about the effects of divorce on children that paints a similar picture.
My second issue with the let's-all-rip-off-our-knickers-and-let-our-feelings-waft-in-the-breeze thesis is that emotions are the enemy of reason and logic. The entire scientific process is an effort to keep emotions out of truth, and there's a shit ton of data on how our emotional needs are continually skewing our perception of reality. Logic, fairness, honesty and integrity are all about your ability to put your emotions to one side and observe the facts. This is crucial to trying to be a less selfish person, affecting everything you do from the way you vote to your opinions on refugees to the way you respond to someone who's distressed or angry.
Now I'm not saying all emotions are bad, you need some emotions to have meaningful relationships and to care about the distress of others. But being able to master your emotions when you need to, both externally and internally, is pretty damn important. 'Some emotions are good' does not mean 'most emotions are good'.
Clearly this message is one that's become contentious in some modern circles, I'd be keen to know what any of you think.
In regard to your first question, I think it is precisely the fact that emotions were repressed that leads to an abusive person's lack of emotional control. Think of it like they repressed their emotions so long, that once they finally release it, they will thereafter release emotion more frequently because they lacked the time to develop self control of emotions, and feel that it is easier to release the emotion rather than repress it like they had done for so long.
If you wanna type articles for it maybe we could make you the Articleman of the forums
It's something I'll consider. But I already am really close to getting into Zelda Dungeon's Writing Staff. And we have a much bigger audience, especially since we merged with Zelda Informer.
I noticed the sidebar has a tab titled "Articles". It lacks content, which left me wondering, what the hell is it for?
Clarification would be nice.
If I could could get one wish granted, and the wish had no limitations, I'm sure if I thought about it long enough I could make it very useful. In the Legend of Zelda series the Triforce is a mystical relic that can grant any desire. Its power has been used a few times in the series, but after considering most of the wishes, the full potential of its power seems wasted.
According to legend, the Triforce was left behind by the 3 goddesses after they created Hyrule. It was left at the point where they descended down.
"The land where the goddesses descended down became known as the Sacred Realm." - Lanayru, the Light Spirit (TP)
The Triforce is unique, apparently it is the most powerful relic in existence. This being because it makes any desire a reality.
"The old gods created a Supreme Power that gave anyone who possessed it the ability to shape reality and fulfill any desire. They call it the Triforce." - Zelda (SS)
It really does sound like a grand power, one that, as far as I'm aware, has no equal in the canon series. With it one could warp reality, either for good or evil. And notably there are no restrictions on what can be wished for, it will grant "any" desire, meaning even if it was sick, twisted, and demented, it would still have to be granted. This is really the reason why I think the Triforce is overkill. Any wish can be granted, the Triforce could be responsible for some largely impactful wishes, but in retrospect, the wishes on it were pretty basic.
I've counted 6 successful uses of a Triforce. First by SS Link, later by Ganondorf on the Downfall Timeline, followed by Link unwishing Ganon's wish on that same timeline. In A Link Between Worlds, we learn Lorule's Triforce was used by the Lorulian Royal Family, I assume, to destroy their Triforce (it is possible that a wish could be made on the Triforce for its own destruction. I see it as the only possibility that Lorule's Triforce could have been destroyed). Link and Zelda then used Hyrule's Triforce and wished to restore power to Lorule's Triforce. On the Adult Timeline the King of Hyrule also used the Triforce to make a wish. Most of these wishes, and also wishes that others attempted to make, weren't very impactful. SS Link wished for the eradication of Demise in the present. A better wish would have been the eradication of all evil throughout all time. Ganondorf's ambition for the Triforce is usually to rule the entire world. Why not just wish for the death of the gods and ascend to become a god? There are just so many better wishes that could be made. The only intuitive wishes are the ones in A Link Between Worlds. The Lorulian Royal Family wished to destroy their Triforce. As a result, their world began to collapse. Apparently the Triforce is fundamental to worlds that have them. The wish on Hyrule's Triforce to restore power to Lorule's Triforce displays just how far-reaching the Triforce's power can be - it influenced a parallel universe.
It isn't the fault of the mortals who use the Triforce that they don't use it to its fullest potential, they lack higher perception afterall. Only gods could harness the Triforce in ways that'd push the full potential of its power out. Unfortunately gods cannot wield the Triforce.
"For while the Supreme Power of The Triforce was created by gods, all of its power can never be wielded by one." - Zelda (SS)
It's probably a good thing though, by restricting gods from being able to use the Triforce the mortals are spared from what would be a chaotic war of grand proportions. Now if only the mortals could get better insight on their world, and universe, and really grasped the Triforce's power, then they could do some damage.
My conclusion is the Triforce is overkill, it is wasted in mortal hands. I'd be like if we were suddenly swept into the game, hypothetically, and were standing in the Sacred Realm with the Triforce right in front of us. We can wish for literally anything. Immortality, and eternal youth! Sounds good right? We make the wish. Awesome! But then the Triforce disappears, and we end up in Hyrule. We forgot to wish to get back to our own reality, and our own world. Aw shit...
It happens very often.
Now, I've never played A Link Between Worlds, so I'm going purely on the information you posted. It's not yet on the official timeline to my knowledge, so is there any information about where on the Zelda chronology A Link Between Worlds is meant to take place, and how recent this destruction of the Triforce happened? Because that could destroy the theory - it has to be possible for the Triforce to be destroyed before Demise comes to Hyrule, which in itself is a long time before the events of SS.
A Link Between Worlds is on the official Timeline, it's located after A Link to the Past.
The destruction of their Triforce isn't recent in the game at all, it was destroyed long before ALBW takes place. My idea is that it was their version of the Imprisoning War, which leads into a near decline of Lorule. Keep in mind that Lorule and Hyrule are parallel worlds, so their timelines don't have to match up perfectly. In fact, I believe when Lorule's Triforce is destroyed Hyrule would be pretty early in it's history.