Dan Harmon's Community.
QUESTION: RPGs, or RTS games?
Dan Harmon's Community.
QUESTION: RPGs, or RTS games?
Hooooooooo shit! That might be the hardest you've ever made me laugh. I'm stealing that joke.
Wendy's. Hands down. No real contest.
At some point in your life, I assume you've attempted to pick up a hobby, and then gave up on it. Somewhere in your home are probably some discarded tools you purchased to work on that hobby. You probably tell yourself that someday, you'll pick it up again.
What is that hobby?
I really want to like this game, but I don't think I'm smart enough.
I first bought it about a year ago I think. I spent 2 hours trying to play it, but couldn't make any sense of things. I gave up.
But lately, I've been getting really into Civilization V. Originally, I thought this game was super complicated and difficult to play as well. But I've gradually begun to grasp the intricacies of the game. I'd rank myself "competent." So since I'd 'leveled up' at playing complex map based games, I figured I'd give CK2 another try. It also helped that a buddy of mine made a pretty helpful tutorial, which explained some of the gameplay for my weak brain:
I'm doing a whole lot better at the game now. I manged to play to the third generation of my dynasty. (My founding patron lived into his 70s! Although that meant his heir was already like, 50, so that generation didn't last long. But then the third generation was headed by a 10 year old boy, so I figure I had a good chance at making it a long one.)
But damn the game is labarynthine. The whole thing is menus within menus within menus. And I don't know how big or small the dev team is, but it certainly lacks a lot of polish that would make it easily much more playable.
Combat is also weirdly difficult. Even when I think the two sides of a battle are fairly evenly matched, and my morale is high, I have a bitch of a time actually winning anything. I think there are perhaps some micromanaging choices I could make to win a little more often. But I'm having a bit of a difficult time figuring them out. Since you have to declare war before you raise an army, I never seem to be able to get my forces together before I'm already under attack. And by then it's too late for me to attempt a bunch of micro-managed tweaks.
I'm holding out hope that I'll be able to figure this game out eventually. It seems like a deep, rewarding experience. I'd love to spend a thousand years slowly expanding my nation to encompass the whole of Europe.
I'd also love to begin the game pre-1066; but I don't want to buy DLC for a game that I'm not sure I'll keep playing.
Is this it?
I like that Brad Davis guy, but whose the loser he's co-hosting with? That guy is a loser. =P
Yes. I actually worry more about forum games being too slow. I think it's a bad thing if every other post is Linkskywalker. Then everybody else is just answering my questions, instead of having fun with each other.
Do you use Q-Tips in your ears? You know you're not supposed to.
I've discovered, actually, that I'm alone on a continent with them. It's a pretty small continent, so I will probably end up killing them. Then I can fill the whole continent with my own cities, and become a naval superpower.
Unfortunately, China has decided that we're best friends forever. So if I attack them, everyone will think I'm a dick.
I think I'm going to try to surround China's territory with my own cities, so they have nowhere to expand. That will probably make them want to attack me. Once they declare war, I can wipe them off the face of the earth and nobody will blame me for it. Mwuahaha.
Yeah, the Plague Knight campaign is coming out right around the same time as the DLC launch.
Yeah, the film is great, despite a little more sex than actually benefitted the story.
It works particularly well for me, because I hate racing games. Anytime a group of friends wants to play a racing game, it's like "Whelp...guess I'm gonna spend the next few hours coming in last place. This'll be fun."
But with Double Dash, I can play on a team, and let the other person be the driver. Then all I have to do is focus on drift boosts and using items. Easy peasy.
I'd contest that Shovel Knight would still be an Indie title when it's released on the DS,as Nintendo doesn't really gain control over the game in any creatively meaningful way.
In general, I think it's difficult for a game to be finished, and be indie; then become not-indie because of a business deal that happens later. The only reason I would say that Minecraft is an exception is because
1. It's now wholely owned by Microsoft outright. The original devs don't really have any role in producing it anymore.
2. It's still being updated constantly.
So while Shovel Knight does have DLC coming out, that's not the same thing as still being a work in progress the way Minecraft is.
I think this is where the definition of Indie starts to become really confusing. It's kind of easy to decide what is an Indie game. It's more difficult to decide what is not an Indie game.
For myself, I would say that as soon as the creative team becomes answerable to a higher, non-creative authority, it's no longer an Indie game.
If you sit down and make a game all by yourself, it's Indie.
If you have a manager, who isn't working on the game, and they tell you to sit down and make the game for them, then it's not Indie.
So Minecraft, for example, is not Indie anymore.
Yeah, this is Civilization 5.
See, Horses are a resource in the game. So you can see, both China (green) and I (red) were trying to grow our territory so that we would control the horses by the river. I managed to claim the territory first.
Then China grew their territory to steal the horses on the right, next to my elephants.
I thought this was a pretty funny screenshot, but I guess it is kinda oblique if you're not familiar with the game.
Caligula occupies a unique space between "normal movie" and "porn." I'm not intimately familiar with the production history, but it goes something like this:
1. Serious people want to make a serious movie about Roman history.
2. They start making their serious movie.
3. Their serious movie has a LOT of sex scenes in it.
4. No studio is willing to release their movie, because it has too much sex in it.
5. Penthouse (a porn studio) says they will release the serious movie.
6. Penthouse says "ADD MORE SEX!"
In the end, you get a very serious drama. A masterfully written, masterfully acted film. Plus a looooooooooooooooooooot of sex.
But it's kind of warranted. The actual historical figures (First Tiberius, then Caligula himself) are some of the most diabolical sexual perverts in history.
I gotta say, I really don't like Mario Kart Wii. The controls are way too finnicky.
I recently bought Double Dash, and it's a far better game IMHO
Computer, no question. Though since my room is has a window leading out to the pattio, I would probably spend as much time as I could throwing various books and papers out as well.
QUESTION: If your non-mouse hand turned into a gun and fired right now, how fucked would you be?
I'm almost certain that I'd heard the origins of your name before, but I must have forgotten them. That's neat! I'm always a fan of wordplay, and seeing it explained in a language other than English is cool.
Regarding "Kilovh" by the by: the "H" should be silent. I usually pronounce it like the words "Kill" and "of," smooshed together.
Ugh. I hate being in a position where I've fucked up badly enough at a job that I don't know if I'm gonna be fired. I once made a $500 mistake at my last job, which could have potentially become a $2000 mistake. I think the only thing that saved me was the fact that I'd been in the job for 3 years already, and I had a good relationship with all the upper management.
Good luck finding something a little more fulfilling, Kaynil.
Also, hold the fucking phone, you paint? Why don't we see your paintings? Post your paintings.
You're right, actually. The original picture might have been funnier if I hadn't added text to it.