Posts by Lace Sabatons
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I got through most of the game before I met the great fairy. It's wayyyyy more fun once you're able to mix and match different accessories.
In the end I think my playthrough was pretty thorough. I'd have loved if there were some post-game challenges, à la most modern mario games. I know I'm playing a game made for children, and that's fine, but it's nice if there's *something* in there for me to struggle against.
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This incarnation of Zelda Cavern had its impact on me, for sure. Those really active years of 2015~2016 were a time when I was disconnected from a lot of my traditional social outlets, and having people to chat with here was lovely.
Like you said, TSR and ToH loom large for me. I could talk about them forever, but I think I'll leave it at what you said.
Other boards that impacted me were "Warteen's Final Fantasy iii Message Board," which I actually just visited yesterday. It's still kicking around, haha. There was also a fan forum for the webcomic "Dominic Deegan" which I had some great times on.
I miss small communities. It's hard to keep them going, but they're so vital.
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Ah dang, sorry you had to deal with that Kaynil. Glad you got your account back!
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I'm actually kinda surprised how quickly I fell off of it. I fully intended to find all the shells and such, but the game just lost my interest after I beat it. Probably because I've got so many games I'm dividing my attention between this year.
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Thank you.
The book mostly targets more experienced runners of TTRPGs, since the book is unlikely to reach anyone who isn't experienced with them. None the less, I do think it's a fairly accessible text.
You seem to be a bit more active online this past month! It has been nice seeing you around on twitter and on here. -
It's always good to see music from earlier periods preserved via modern performance.
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Haha, I definitely remember trying to validate my ego by picking hard difficulty levels myself!
These days I will also usually play through a game on normal, but I really appreciate games—like Hades for example—where the game ramps up the difficulty as you get better. -
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This one honestly works so dang well:
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I've come to have a strong preference for games that don't have metagame difficulty selectors. I feel like whenever I am asked to select a difficulty up front, I pick the wrong one. Either I pick 'hard' on games where it's far too punishing to be possible for a first time player, or I pick 'normal' in games where it's entirely too easy to be a fun challenge.
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I have enjoyed "count to 10,000" threads on other forums. Particularly when folks are only allowed to use images for the numbers they post.
Like you said, it serves as a reason to check in regularly, and a sort of default space for casual chit chat when the forum is slow elsewhere. -
BotW2 feels like a November 2021 release at the earliest. Though, BotW came out in like March or something, correct? And it obviously performed quite well. Though I suspect that was more a result of Nintendo being desperate to get the Switch out as soon as possible, and to start it with a heavy hitter like a mainline Zelda game.
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