So, I've been giving Twilight Princess another try lately, and the other day I found the first moment of gameplay which isn't garbage.
There's a bit in the Forest Temple, after you get the boomerang, where you have to climb up on a ledge, but there's a rock blocking the path. I tried a few times to get the bomb, then throw it up on the ledge beside the boulder, but that wasn't working. Eventually, ya figure out that you've gotta use the boomerang to pick up the bomb, and throw it directly at the stone.
It's a clever bit of puzzle design. It takes information you've learned, and forces you to build on it in order to find the solution.
For one brief shining moment the game actually had me engaged.