While it?s true you can battle over Wi-Fi, your connection environment and
the distance between players can cause great changes in speed.
That fact probably makes you a little uneasy.
So, we conducted an online battle between Nintendo?s headquarters in Kyoto and the development team in Tokyo.
The distance between Kyoto and Tokyo... is nearly the same distance between Los Angeles and Las Vegas.
*fight can be seen on either the main site or here*
There was also a Japanese version for the fight that has Mario, Snake, Kirby, and Ike fighting online.
Great to see you return cheerful, Midna!
Ah, the Mushroom Kingdom. Most Smash players recognize this place from previous games in the series, where the world was represented in a pixel-art style reminiscent of the original Super Mario Bros.
But why the "y" on the end of "Mushroom"? What’s the difference?
"Um, maybe I should've come back here sooner..."
This time around, we’ve designed a stage that recreates the layout of World 1-1 in Super Mario Bros.—but with rich backgrounds added to the mix.
You can only move straight as the camera moves forward.
"You will NOT finish the stage!"
The kingdom you once knew has turned to ruins over the long years, and it is now your battlefield.
You’ll get to enjoy a wide range of familiar structures. Also, since the stage slowly scrolls sideways, battles here will require you to come up with a very different strategy for winning.
Oh, and when you select this stage it will occasionally load an alternate underground stage.
Bowser's pissed because Mario found his secret stash...
Coolest stage yet. xD
Just Sonic so far. Some Sonic fans predict that Knuckles and Shadow will also be there...
I really hope they mean as ATs, because both them and other Sonic characters have no chance to become playable. Just because Sonic is playable doesn't mean his crew also has to be. I mean I could see Tails as an AT, but nothing more really.
And we are now smacked in the face with new character information.
Take a look at the icons here. There's Pikachu, Pokemon Trainer, LUCARIO, and JIGGLYPUFF.
Again, look at the icons on the bottom. There's both NESS AND LUCAS.
You know what this means, don't you? This means that Lucario, Jigglypuff, and Ness are all confirmed to be playable.
So much for Ness being excluded.
Seems like the Stickers update isn't so useless after all, now that we see their true use.
Stickers are actually Adventure Mode power-ups!
Each sticker in the game hosts a different power-up that aids your character in the Subspace Emissary Adventure Mode.
You use the underside of a trophy to place stickers on a character trophy, thus giving that character power when you play Adventure Mode.
Once you're done, you can apply the stickers you placed onto the character you chose.
Remember that certain stickers can only be used by certain characters however.
But please be careful. If you happen to kill yourself during Adventure Mode, you lose half of those stickers.
Welp, so much for those rare stickers you worked hard for.
But as long as you continue collecting stickers, you shouldn't worry about the loss too much. You'll eventually gain them back.
This question has caught me a bit curious as to who everyone's favorite character(s) are, so I thought I'd see who has a certain favorite character.
This thread goes as follows. Post a picture or a link of your favorite character or characters, what game they're from, and why you like them. Just be sure there are no one-liners as to why you do.
As for my favorites, well I got plenty.
Game - Super Mario Bros.
Why - This one should be obvious. If it were not for this sole plumber, we wouldn't have the games we now take for granted. He's the one that started it all, and his latest outing shows that he's still got what it takes to define a new way to play the games we love. The RPG games he starred in gave the character a little more personality and separated him from being a stationary. Nowadays, Mario is seen as a gaming legend, continuing to try and define what a game is truly meant to be.
Sonic the Hedgehog
Game - Sonic the Hedgehog
Why - Sonic was basically a faster version of what Mario accomplished back in the day. The games he starred in contained creative platforming levels combined with an essence of speed. Nowadays however, he's seen a bit of a drought of good games lately, but he's slowly starting to make a comeback. Maybe one day we'll see a Sonic game that brings back what it truly means to be the fastest thing alive.
Game - Tales of Symphonia
Why - My list just wouldn't be complete without mentioning her, now would it? Anyways, there's plenty of reasons why I like (dare I say love?) this character. Mainly her back story is something to check out. Lets see you live your life when you wipe out half your own hometown by complete accident when you try to have a summon spirit accept you at a young age. Yeah, not so simple huh? Anyways, I guess what struck me about her is, surprisingly to some of you, not her looks but the way she acts. She tends to act clumsy, surprisingly being an assassin and all, and may trip on her own feet for no reason at all. Something about her, though, just struck a cord in me saying "Holy crap, I just love this character!".
I'll list more as my brain develops some good memories.
So, what are some of your favorites?
Also, it says her =D No more is Sheik male of female stuff. Unless, of course, Sakurai is mistaken >_>
Who cares, this is Smash Bros. Nothing is supposed to make sense in this game.
Hell, they could make Mario become a girl without any reason.
Holy crap, Shiek's back!
And everyone's movesets have been posted up on the site, including Final Smashes. Olimar's is apparently called END OF DAY. *shivers*
I think I have a pretty good idea on what that is.
Today, new Pikmin stage and more bad news.
Well you can't blame SEGA for being rushed to get the game ready. If more time was spent on it, I'm sure the game would've been great. :\
^ The pure essence of epic kickass-ness.
MM1's are the ultimate destruction weapons.
Would anybody liek me to post my updates here, or just keep to FL's main page?
It's your decision. If you wanna post them here, be my guest.
Anyways, I would post some juicy info from Whoppy 2008 over in Japan (like Zelda's Final Smash), but Brawl Central is apparently shut down for some reason. Oh well, today's update is about challenges.
The screen usually will never be blank unless you really suck at this game.
In this mode, you are given rewards based on what you do in the game. The reward you get could be new music, new trophy, or even a new sticker.
Yay, I got music!
A red silhouette appears after the square's glass is broken so that you can see the conditions of unlocking them.
But if you're the impatient person....
....you can always break the glass by force.
Just remember that you can only do that three times only. But even some windows can't be broken by the hammer.
Snake's Final Smash revealed:
Hey, how'd you get that chopper Snake?
Because we all know how much Snake loves blowing stuff up.
He's even got another clip! What the crap?!
Finally, Snake takes his leave after only firing 12 rounds or time runs out.
Yeah it's true Muigi,
But you can still post updates here, but make sure that Tywar hasn't done them already.
Can't wait for Brawl though, it's gonna be good.
I usually put them up in here regardless.
Anyways, new update: OMFG NEW CHARACTER
According to Dojo, Olimar won't even be able to do a Smash Attack without Pikmin, so this might be interesting to see how this goes. x3
Well I'm not grounded anymore Ty, so you don't need to worry. xP
As for today's update, we now have Multi-Man Brawl option, introducing the Fighting Alloy Team, and it even comes with a surprise!
There's now co-op Multi-Man Brawls online and off!
No worries guys, the spark's done and done. She just had a bit of a breakdown there, but I think it's over now.
*locked to avoid unneeded attention*
(Shrukan, PM me if you want this unlocked)
What the hell are you talking about? Do you actually read posts, or do you simply see Shrukan's name and judge it negatively automatically? I'm guessing the latter. We're not "mocking" her at all.
Ugh, my bad. My head hasn't been on real straight today for some reason. ><
Okay, I've just about had it.
Stop with the mocking right now.
If you ask me, it's very unprofessional of you all to mock a banned member, even if she wasn't the best to get along with.
Straight from one of the guides from GameFAQs by CyricZ.Quote
This is more of a puzzle boss than a flat-out fight boss, and it's fought
entirely in Morph Ball form. So, this Pillbug has your Spider Ball, and it
will use it to roll around on Spider Tracks. It can only harm you by making
contact with you, but its entire colored halo is considered "contact", and
it can hit you through walls if you're close enough. What you have to do is
to bomb it so that it turns from blue to red to green. Once it turns green,
a Bomb Slot will be open to you. Activate the Bomb Slot to open a path to
an energy conduit, which will damage the Spider Guardian. That's it,
really, but it does get pretty complicated. The first area is a simple
rectangle with branching passages. Try to stay near the top so that you're
close enough to the Bomb Slot to get there in enough time. Once that's
done, you'll move on to a Boost half-pipe. I suggest staying on the upper
right side and wait until it gets close and dropping down the halfpipe,
laying Bombs in your wake, OR getting on top by going up the left side and
falling down the middle hole dropping Bombs in its path. Once it turns
green, a small platform will extend below the Bomb Slot so you can get there
from the top. The third area is slightly more complicated, but mostly in
the path the Guardian travels. You can still Boost to the top and drop
Bombs on his path, then, once again, turning him green creates paths for
you to travel on to get to the Bomb Slot. Get him here and you'll move on,
get to some supply crates for the hurting you're probably feeling, and
you move on to the final area. This area has three energy conduits, and
he'll have to hit all three. This area's tough, because there are few
places to hide, so you're gonna take lots of damage, here. I suggest
sitting near the opening in the middle of his path, then laying a few Bombs
as he draws close, with enough time for you to get away, but also leaving
space for the Bombs to hit him. You need to sit above the recessed spots
in his path to avoid damage entirely. Anyway, when you get him green, use
the Bomb Slot on your left on the second level, but only when he's to the
right of the moving panel so he rolls up instead of into the panel. Once
you hit the first one, you'll need to get him green, then bomb two Bomb
Slots, one in the upper right corner of the area, then the one in the lower
left. Use the Boost to carry yourself across small gaps to save time.
Once he hits the second conduit, you need to get him to the third and most
difficult conduit. You positively must turn him green as he's travelling
to the right about midway through the tunnel, or this won't work. You need
to move fast and energize three Bomb Slots, one new one in the upper left
corner of the room, then the other two in order down. If you pull it off,
the Guardian should just be in position to roll right to its doom. Alan
MacDougall has dropped me a good hint for fighting him. Once you bomb it,
his force field will disappear for a moment, so you can use that to roll
right by him if you need to avoid some damage.
Hope this helps.