Six-hundred 42.
642.
Six-hundred 42.
642.
Halo DS, anyone? ![]()
Well... I don't play Halo, nor is there anything of my interest in the Microsoft-game-genre, so this news doesn't interest me so much. I've seen it just about everywhere I go, though. Eesh.
Whoops, sorry Kenpari, somehow I missed your post. XD
Welcome back. ![]()
Awesome banner for 15,000 posts. Jeez, we've come quite a way...
@CC: I'm not one to normally go against an admin/mod decision, but I have to admit, you weren't given any forewarning. I've seen plenty of off topic posts here, and every one (I've seen, anyway) have been given warnings to "please stay back on topic".
...I'll... just leave it at that, and see what the mods/admins may have to say on the subject. I'd recommend PMing them, CC, so not to get anyone else involved. It'll save us a little less "drama," if you know what I mean. ![]()
Wow, only one on...?
That's amazing.
Jeez, it's been a week...? Wholly... How the days fly by now.
Welcome back, Tywar. ![]()
something maybe telling you not to join. I swear to god that things happen like that to me when my family tries doing something. O__________o
PLEASE don't say that... I'm actually looking forward to getting away for a bit. Have a chance to be more of an individual, heh.
Besides, that's with your own family, not mine. ![]()
...I hope. >_>
^ No, it's not that I'm unhappy with my weight... Just that, if I surpass 170 pounds, I won't be able to join... As a result, I can't eat anything that I would normally enjoy. And if I hadn't lost an inch in height, I would have been set.
Howww did I lose an inch?? It perplexes even my recruiter! XD
5'06" (ah JEEZ $!#*%*$#!), 170 pounds exactly. Any more than 170, I'm screwed. If I were still 5'07", I'd need to be 175 pounds... AAAAACK. XD
I wouldn't exactly call this one a rant... but, I'll post it up anyway.
So, as a few of you may already know, I'm going to be joining the military, the branch being the Air Force. I'll be shippin' out on the 9th of this month, but I'm actually leaving early Monday morning, at about 7am.
Anywho... one of the main "concerns" is that I keep my weight down. No biggy, yeah?
Well... I make this one out of
HUNGER GRAHHHHHHHHHH
There are 2-and-1/4 boxes of pizza sitting in the kitchen RIGHT NOW... I was only able to have one slice... If I gain any more weight, I'm not going to be able to join, so you can bet the temptation is driving me INSANE!! XD
Also, the strangest thing happened. I wouldn't be in this predicament... had I not grow shorter. Yeh, that's right, I WAS 5'07". Now I'm 5'06". A whole flippin' inch!! I really have no idea how that happened. I must be feeling the side affects of oldness early or something. o______O
Well, euh, anyway... that's it from me.
Cheers. ![]()
Only one on... No guests or anything. Heh.
^ LOL, Count Cutflaik.
Here: Check post count. <-
VGDC: 487 posts.
Atari forums: 283 posts.
That's about it... I have plenty of other forums on my list, but I'm not going to bother with them because I don't post very much at those other places.
Ah, good...
637.
THL_1, I wouldn't know, because my Wi-Fi is screwy.
...Wi-Fi? Phantom Hourglass supports Wi-Fi...? How is that?
Hey there, Light Link, welcome to the forums. ![]()
Any questions, concerns, problems (hopefully there aren't any
), PM any mod/admin.
The Fox Final Smash update was neat... I honestly didn't see that one coming.
And the shielding/dodging... Who didn't know how to do that? ![]()
EDIT: Probably one of the better updates in a while... In my opinion.
Grab a sibling (or team with a friend) and start Adventure Mode, because...!
<Team>
I will announce this right here, right now. In Adventure Mode: The Subspace Emissary, you can also play with two players simultaneously!

Congratulations! It’s co-op play!
So, whether you’re siblings or close friends, two can play together.
Of the two, one will be the protagonist. Essentially, the camera follows the protagonist, so the other player has to keep up.
Player 2 is kind of like another option.
Basically, it is the same as a standard Smash brawl, so if you take damage and get knocked off the screen, you lose a life.
However, this mode features a space jump that allows Player 2 to return to where Player 1 is even after getting left off the screen.
If Player 2 gets separated from Player 1 by the screen scroll, he or she will quickly space jump back to Player 1's side. But, if Player 2 gets knocked off the screen by an enemy, that counts as a lost life.

You just come back naturally.
The Subspace Emissary has the following map screen.

This is the map!
The protagonists form teams based on the developments in the story, and the characters they encounter join their team.
Your stock count, or the number of lives you can lose, is set for each stage.
In single-player mode, each time you lose a life, you switch to a different character on your team and are revived as that new character until you run out of stock lives. (You choose the character order for your team members at the start of each stage.)
In co-op mode, when either player 1 or player 2 loses a life, that player will be revived as another team member until your stock count runs out.
But, if Player 1 loses a life after the stock count has run out, that’s the end! Player 2 is participating simply as an optional player, so be careful.
By the way, you can also choose the difficulty level.

From Easy to Intense!
If you choose Easy, it will be quite easy indeed, so we definitely want people who aren’t very good at this type of game to give it a try! Even they will be able to make it to the ending.
But, if you choose a harder difficulty, your rewards will be greater. That’s another part of the fun.
And...
There’s a method for powering yourself up as needed to do battle with the Subspace Army—a method that has not been seen before.
I’ll explain this in great detail another time.
~Too cool. I've always wanted this option since playing the original Super Smash Bros.... I have three other siblings, so it's always a hassle waiting (and quite boring) when one of us is trying to finish up Adventure Mode by themselves, dying continuously or just standing around and pausing and such. With this, you keep yourself pumped by moving onwards. And in my case, if we lose stock and choose a different player, we could swap controls with another. Hehe. Nice.
Discussion!
I appreciate Vaati for being one of the friendly faces on here... and for not being a troublemaker. ![]()
Well, finally back from my two day trip... Isn't it always lovely to come back to see some new news?
A welcome back to Shrukan and Timothy/CC. ![]()
Ack... I haven't eaten anything in the past 24 hours. Give me a break.
^ I've never played any Metal Gear games (except for a demo of one), but I have to admit the Metal Gears roaming around in the background look pretty cool... I'm going to have to keep an eye out for them.
Today's update: A two-for-one Assist Trophy deal (just not in separate posts).
<Excitebike>

Assist Trophies are trophies that come to the aid of the player that called them out.
But these may not always be solid objects...

Th-they’re pixel art!

And there are tons of pixels racing around!
I think that in Smash, though, appearances are rarely what they seem.
By the way, there’s also an Assist Trophy for this guy.

Lakitu and Spinies! He just tosses ‘em down, one after the other.
~An interesting idea, but it doesn't surprise me to see pixel Assist Trophies. Reminds me of Mr. Game 'n Watch...
Discussion!
Digress!
That has become my newest favorite word for the time being.